Para qué te prepara:
We aim to supply students/designers with the practical and conceptual tools necessary to carry forward problem-setting activities using their own imagination, developing concepts, scenarios and strategies based on the introduction of Information & Communication Technology (ICT) into the daily environment, integrating design and creative sensibilities with more technical, market-oriented...
Domus Academy se fundó en Milán en 1982 como proyecto abierto y centro de referencia para el design y la moda italianos. En el curso de los años, DA llegó a ser una escuela en el sentido propio del té...
contactar con el responsable| Documentos | Techno Talents 2008 |
| Precio |
13.000€ IVA inc.
Matrícula gratis
+
Beca
Promoción hasta el 30/10/2007 solicita aquí esta promoción
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INTERNATIONAL CALL FOR TECHNO TALENTS
I-Design culture combines
TWO DIFFERENT SKILLS:
// a strong aesthetical, strategic and design capability
// competence in the technological aspects
PROFILE SOFT /
you think that code is poetry
Your mind is always thinking on how to program your next project.
You are the person who knows the best program for any application.
You are able to program in languages such as ActionScript, Lingo, Processing, Pure Data, Max/MSP, VVVV.
PROFILE HARD /
you blindly faith in chips and sensors
You have experience in physical computing and are familiar with principles of electronics and mechanics.
You understand microcontrollers, and their capabilities in controlling processes with sensors and actuators.
You are familiar with prototyping platforms such as Arduino/Wiring, PIC. You are able to program in languages such as C, Visual Basic, Assembler.
HOW TO APPLY
In order to participate applicants are expected to e-mail
Domus Academy the following materials:
// profile (containing all the contact data);
// motivation letter.
Web reference to personal portfolio to be highlighted on the profile.
Application must be sent by October 30th 2007
PRIZES
Domus Academy offers:
// two prizes of 70% discount on the tuition fee of the 2008 Master in I-Design
// two prizes of 50% discount on the tuition fee of the 2008 Master in I-Design
RESULTS
By November 16th 2007, the results will be noticed via e-mail.
THE MASTER IN INTERACTION DESIGN (I-DESIGN)
Milan, January 10 - December 10, 2008
This Master offers the possibility of generating concepts and strategies for interaction design, interpreting the potential of information and communication technology (ICT), integrating design sensibilities with market-oriented
technological and business skills.
OBJECTIVES
The aim is to supply students/designers with the practical and conceptual tools necessary to carry forward problem-setting activities using their own imagination, developing concepts, scenarios and strategies based on the introduction of Information and Communication Technology (ICT) into the daily environment, integrating design and creative sensibilities with more technical, market-oriented skills.
THE COURSE
The first semester includes a combination of skill and vision based activities. It gives students a working familiarity with the interaction design fundamentals. In particular they learn to generate, assess and prototype their ideas effectively.
In the second semester students will have chosen a specific interaction design theme within the range of I-Design expertise.
Thence, they intensely explore this, finding their position in the design process, strengthening their talent, elaborating a personal perspective, and assuming a multi-dimensional point of view based on the understanding of the complexity of design activity nowadays.
The academic year starts with a basic course dedicated to Interaction Design Culture, followed by a series of design workshops. The third and final part of the course is dedicated to the preparation of the Master Project.
DESIGN WORKSHOPS
The workshop activity combines tutored studio work with lectures, discussion and critique sessions. It includes projects developed in collaboration with companies, projects developed in collaboration with other Master courses, and projects aimed at developing specific interactive themes.
MASTER PROJECT
The final project is structured as an individual research project concentrating on a theme from interaction design within the context of research proposed by the course’s faculty.